25-1
abstr
25-2
Simulators
25-3
Outreach
25-4
Instructional Technology
25-5
Product Life Cycle
25-6
COMSOL
26-1
abstr
26-2
HMW Sustainable Design
26-3
PBL
26-4
Eng Educ Research 1
26-5
Eng Educ Research 2
26-6
abstr
27-1
Methods and Cases in Comp Eng
27-2
abstr
27-3
Learning through Play 1
27-4
learning through Play 2
27-5
abstr
27-6
Capstone Design
28-1
abstr
28-2
HMDeign Vlll
28-3
abstr
28-4
Design Centered Eng Educ
28-5
Current Trends in Nanotech Educ
28-6
Knowledge Society
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29-1
abstr
29-2
Comp Aided Creativity
29-3
Comp Human Interaction
29-4
STEM Conf 2012
29-5
Academia & Industry 1
29-6
Academia & Industry 2
30-1
Capstone Conference 2012
30-2
ICOI 2013 Conference
30-3
Emerging Technologies
30-4
abstr
30-5
abstr
30-6A
abstr
30-6B
Beyond Tech Skills 1
31-1A
abstr
31-1B
Beyond Tech Skills 2
31-2
e-learning
31-3
Innovative Methods of Teaching
31-4
abstr
31-5
abstr
31-6A
abstr
31-6B
Capstone Design Conf
32-1A
abstr
32-1B
Gamification
32-2A
abstr
32-2B
Trends in Softw Eng
32-3A
abstr
32-3B
Harvey Mudd
32-4
Emerging Technologies
32-5A
abstr
32-5B
Eng for All
32-6
abstr
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33-1A
abstr
33-1B
Currrent Trends in K12 Eng
33-2A
abstr
33-2B
Eng behind Tech-Based Innovation
33-3
Learner in Eng Education
33-4
abstr
33-5
Capstone Design
33-6A
abstr
33-6B
Promoting Graduates Mobility
34-1
abstr
34-2A
abstr
34-2B
Mudd Design Wkshp
34-3
abstr
34-4 abstr
34-5 abstr
34-6 abstr
35-1A Abstracts
35-2 Abstracts
35-3 Abstracts
35-4 Abstracts
35-5 Abstracts
35-6A Abstracts
35-6B SI Capstone Design
36-1(A) Abstracts
36-1(B) SI Teamwork
36-2 SI HMD Design Ed + Practice
36-3 SI Bioeng Educ + Regular
36-4 SI Maker Space + Regular
36-5 SI STEM + Regular
36-6 SI AI in Eng Educ + Regular
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